Gear

 

Armor

Frysuit: A multi-layered nanoplastic suit that completely insulates the user from head to toe with a built-in slingBlade holster on the back. Nothing gets in and nothing gets out, especially heat which results in the user being quite sweaty and uncomfortable. The suit comes with a drinktube and water tanks. However, because of the copious amounts of water the user typically drinks, they usually have to piss quite a lot. This can be fixed with a catheter or the user relieving themselves inside their suit.

Scorosuit: A gray hooded form fitting polymer suit with electromagnetic radiation shielding and water reclamation pockets.

NeoPlast Suit: A tight form fitting black full bodysuit with a retractable facial hood that hides thermal signatures.

EVO Suit: A bulky suit used for traversing space safely. The suit comes equipped with thrusters, razor holster, helmet cam, stim dispenser, built in datapad and a helmet that can be retracted into a small compartment at the back of the neck.

Grasshopper Suit: A suit used for propelling the user up to 5+ meters in the air. The suit receives its namesake from its crooked elongated legs that pivot backwards along a joint behind the knee when the user jumps.

DuroSteel Armor: A lightweight piece of armor typically consisting of a cuirass and a vambrace with the capability to deflect any edge less than an ionBlade or razor.

DuroArmor: Basic armor given to Grays. They are not very effective and are capable of only stopping basic weapons like small arms, blades and potentially ion blades.

LizardSkin: Light armor, thinner and more sustainable long-term in desert conditions than pulseArmor.

SealSkin: Much like scarabSkin, but instead of black, it's mottled white and looks oily except for textured grips on the elbows, gloves, buttocks and knees. It's a full body suit with a removable balaclava. SealSkin is crafted for polar temperatures, water immersion, is immune to digital component failure and doesn’t need batteries.

ScarabSkin: Tightly fitted armor that takes in light and renders it pitch-black. It's a full body suit with a removable mask/helmet that portrays a demonic visage with pitless insectoid eyes. ScarabSkin doesn't emit a thermal signature, enables rapid movement and is slightly more durable than duroArmor, as it can stop some blades and projectile weapons. 

IonArmor: Armor specifically designed to protect against ion-based weaponry.

PulseArmor: A highly protective armor with a built in pulseShield generator. This type of armor is extensively used by golds in all forms of combat.

RecoilArmor: Consisting of multiple interlocking recoilPlates (a type of smart metal that can flex and move along with the user and can somewhat protect against pulseWeapons and razors), that when equipped, coil around limbs almost like liquid. The outer shell of recoilArmor can be reconfigured into many different designs. From multiple different shapes to many shades of colors. RecoilArmor can take a hit from a railRifle, merely denting it. However, If the armor is penetrated it will instantly close around the wound, compressing it while administering painkillers. The best the armor can do is stop bleeding, anything more will require alternative methods.

StarShell: A 4 meter tall large mechanized three-layered full-body suit of armor. The suit requires help to enter and is extremely difficult to do by oneself. With the help of one other, it takes roughly 2 minutes to enter. With a crew of twelve assisting, all it takes is 10 seconds flat. A starShell is commonly equipped with either a shoulder-mounted particle cannon, missile launcher, an arm-mounted pulseCannon and can potentially have a fusion sword as a secondary. They are incredibly strong and are able to withstand attacks from most weapons, short of high-powered railRifles and razors. StarShell’s are also immensely heavy, 3-tons to be exact. Without the battery packs contained within (or if an EMP disables its electronics) the occupant would be unable to move. During an Iron Rain, a starShell is loaded into a spitTube and launched from orbit down to the planet. During atmospheric entry, its first layer of armor (it’s ablative armor) burns away, shielding the user from the intense heat. When nearing the ground, the starShell’s built-in gravBoots allow for the user to safely land with ease. Once landed, the occupant removes the second layer of armor (it’s clunky Exo-thermal armor) revealing a more agile version of the starShell underneath. At the base layer of the starShell, it looks very apelike with elongated limbs and an armored carapace. These two features combined make them look like crab-like golems. The standard starShell helmet has a triangular duroGlass face shield, however, they could potentially be replaced by a helmet resembling that of a demon or animal faces.


Equipment

GravBoots: Boots that allows the user to defy gravity and propel themselves in the air, hover, or fly. Each boot weighs about 9 kilos and have three parallel latches around the boot that lock the legs in.

SkipBoots/Skippers: Lightweight boots that use condensed air instead of gravity to move their user. Skipping them over the ground like stones on a lake. You can't get much height but can move nearly sixty kilometers an hour. They’re a quarter the weight of standard boots, have battery life for a year and are dead cold on thermal vision.

Sound-Dampening Shoes: Shoes that mute all footsteps.

Spider Gloves: Gloves that allow the user to scale nearly any surface.

PsychoSpike: A device implanted in the back of the skull that allows others to edit memories.

TacNet/Birdcage: Fired from compressed fiber cartridges and designed to engulf and constrict around a prisoner to harmlessly subdue them. However, if you toggle with the contraction restrictions you can eviscerate the prisoner to death.

ResFlesh: A sprayable material of microorganisms that scramble onto pores and tighten to make a fleshlike antibacterial coating. This is used for stopping bleeding and help repair tissue.

ResGun: A device that quickly applies resFlesh to an injured location.

PulseShield: An invisible protective force field that covers the entire body. If the shield is touched, it flickers iridescent in color, fries the nerves, feels like acidic needles shooting through one's body, and could temporarily stop the lungs. A pulseShield will stop anything short of pulseWeapons and razors, slowing the velocity of non-penetrable projectiles.

Aegis: A buckler shield that projects an oval-shaped pulseShield.

PulseGenerator: A portable generator that creates a faint iridescent pulseField bubble.

GhostCloak: A portable invisibility device. When activated, the world wraps around the user, distorting vision causing everything to appear as if one is looking through dirty water. With the ghostCloak, a battery pack sits on the tailbone that burns up and overheats batteries quickly. Meaning it's good for short bursts but needs time to recharge. When a ghostCloak deactivates it looks like window frost melting against hot breath.

FleshMask: A high-tech mask worn over one's face to change their facial structure and appearance, not eye color.

Scramblers Mask: A honeycombed thin gray mask. When activated, three hundred needles built into the plastic spring forward into the skin, bone and cartilage. The mask pumps artificial filler into his face, grafting imitation bone onto the jaw, forehead and eye sockets. In roughly twenty seconds, the masks indicator will blink from red to yellow to green. Removing the mask, the user’s face will be completely unrecognizable.

NightOptics: A pair of green eyed goggles that allow its users to see in the dark.

ThermalOptics: A black optic visor with smokey glass lenses that allow users to see the thermals of individuals.

Breathing Mask: A mask attached to the face that enables the user to breathe in hazardous situations.

Kryll: Organic breathing masks made by Carvers. They fit over the nose and mouth and look like the shed skin of a Locust, legs stretching to either ear.

DemonHelm: A pupil black helm that’s shaped subtly like a screaming demon face. With it you can see most spectrums, mask your voice, amplify sound, track coordinates, access maps and communicate silently.